/*
** server.c -- a stream socket server demo
*/


 #include <winsock.h>

{
        WSADATA wsaData;   // if this doesn't work
        //WSAData wsaData; // then try this instead

        if (WSAStartup(MAKEWORD(1, 1), &wsaData) != 0) {
            fprintf(stderr, "WSAStartup failed.\n");
            exit(1);
        } 


#define MYPORT 3490    // the port users will be connecting to

#define BACKLOG 10     // how many pending connections queue will hold

void sigchld_handler(int s)
{
    while(wait(NULL) > 0);
}

int main(void)
{
    int sockfd, new_fd;  // listen on sock_fd, new connection on new_fd
    struct sockaddr_in my_addr;    // my address information
    struct sockaddr_in their_addr; // connector's address information
    int sin_size;
    struct sigaction sa;
    int yes=1;

    if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
        perror("socket");
        exit(1);
    }

    if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
        perror("setsockopt");
        exit(1);
    }
    
    my_addr.sin_family = AF_INET;         // host byte order
    my_addr.sin_port = htons(MYPORT);     // short, network byte order
    my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP
    memset(&(my_addr.sin_zero), '\0', 8); // zero the rest of the struct

    if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct sockaddr)) == -1) {
        perror("bind");
        exit(1);
    }

    if (listen(sockfd, BACKLOG) == -1) {
        perror("listen");
        exit(1);
    }

    sa.sa_handler = sigchld_handler; // reap all dead processes
    sigemptyset(&sa.sa_mask);
    sa.sa_flags = SA_RESTART;
    if (sigaction(SIGCHLD, &sa, NULL) == -1) {
        perror("sigaction");
        exit(1);
    }

    while(1) {  // main accept() loop
        sin_size = sizeof(struct sockaddr_in);
        if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size)) == -1) {
            perror("accept");
            continue;
        }
        printf("server: got connection from %s\n",inet_ntoa(their_addr.sin_addr));
        if (!fork()) { // this is the child process
            close(sockfd); // child doesn't need the listener
            if (send(new_fd, "Hello, world!\n", 14, 0) == -1)
                perror("send");
            close(new_fd);
            exit(0);
        }
        close(new_fd);  // parent doesn't need this
    }

    return 0;
}

